Thursday 1 May 2014

Rubbish - First Art Test.



Brief:

Working close to industry standard brief produce a Rubbish boxes asset to go into a game engine.

WIP:

Went Through many iterations for this project, had a few topology issues, then had difficulties trying to create a high quality Ambient Occulsion for the first time.

Then had clipping issues with cardboard flaps clipping through the model went baking Ao maps

Maps:






Renders:

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