Spaceship design, we where granted two weeks to design and model a Science Fiction space ship.
I started drawing some sketches for a medieval themed ship for a mythic science fiction ship, I liked the idea of a massive cruiser with metal cladding and chain mail.
Sketched ideas - Basic 3D models
I struggled drawing the size of the object and adding small details to keep it interesting.
Inspired by friends in my class and their work creating small personal spaceships, i started redrawing some sketches inspired by classic cars.
I had this curved shape in my mind inspired by
Classic Jaguar D Type
Pod Racers
After sketch some quick ideas I built a simple 3D model which I then printed out and draw in some softer curves and refined the shape with the help of 3D model for perspective.
I then took the drawing back into 3Ds Max to model it.
The brief asked for the the ship have mechanical design, which i struggled to do with a large space ship as it only need a propulsion system due to the nature of space.
Meaning it i was more personal transport ship on earth meant could practice my 3D modelling skills to real life elements.
I first modelled the left turbine engine
Revisited:
First I changed the caboose changing the shape and adding so flare
Then I unwrapped the model with RoadKill as the model is very organic. The model also has a lot of topology so made the process more difficult.
I then texture the Uv's in photoshop using selection tool, layer fx and color fills.
I added outline to split the design into sections. This required using a lot of selection and refine selection tools as to get a nice edge.
Caboose:
Diffuse:
Then using marmoset skyshop and its inbuilt shaders. Got to really grips with the software and its power create beautiful images and turntables. A thank you to Ed, who helped me to learn marmoset and design tips.
Turntable video on my Vimeo
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