First Practice creating something on Mudbox
Tuesday, 23 April 2013
Frog Uv Mapping
For this task we had to Uv map a frog with a uvw unwrap and pelt map tools, i had a lot of crashes on 3ds max with this but it help me memorise what i was doing and became very speedy at it. Only half the uvs are mapped as i placed a mirror modifier on after
Blending Technique and Value drawing
Blending Technique: Using colour picking and opacity to blend colours and the latter instead use smudge tool to blend colours. I preferred the smudge tool and it was quick and easy and didn't require accurate colour pick all the time
Value Paintings :
I didn't understand the brief, I thought the task was to sculpt an image out of a few select grays then smudge the lines like the Head Plane task. I found it so difficult not to draw any lines and just build with grays
Monday, 22 April 2013
Skinning and Animation Practice
For this assignment we had to take a 3D model of a women, and re-texture her in an outfit of her choice and then add a biped bone rig to be able to animate her.
The skinning modifier took a while to understand, but its quite easy. I found the difficult bit was not selecting any accidental verts, even with the lasso tool. So it took a while of going over to make sure, but got there eventually.
Two Videos below, one showing the stretch on the skin.
The other shows adding supplied motion capture files, very fun, quick and easy.
The skinning modifier took a while to understand, but its quite easy. I found the difficult bit was not selecting any accidental verts, even with the lasso tool. So it took a while of going over to make sure, but got there eventually.
Two Videos below, one showing the stretch on the skin.
The other shows adding supplied motion capture files, very fun, quick and easy.
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